Current topics in HCI (HMI758) - Preliminary plan
Lectures/seminars
~25 h.
Recommended for
HMI doctoral students, but open for all graduate students.
The course was last given:
Spring 2002.
Goals
To inform about and discuss current research in various human computer
interaction sub-areas.
Prerequisites
At least one previous course in HCI or Interactive Systems.
Organization
Seminars and optional individual or group projects. A couple
of the seminars will be held at Skövde University. Travel
arrangements will be made.
Contents
The course consists primarily of two parts: student seminars and guest
seminars.
Contents of the seminars will be very much dependent on the students'
own
choices. Guest teachers will be engaged in suitable areas. Individual
or group
projects may render additional credits after negotiation with the
examiner.
Appointed/suggested topics as of Oct 2004:
- Embodiment and HCI
- Engineering and HCI
- A gender perspective on design processes
- Man-robot interaction (guest seminar, see below)
- Usabilty Procurement (guest seminar, see below)
- Ideal-oriented scenario workshops (guest seminar, see below)
- Service design (guest seminar)
Student seminars: Students are
expected to plan
and hold one seminar each, based on a topic selected by her/himself.
The first
seminar will be administrative, and topics will be planned for the rest
of the
course. The student will select 3-4 articles for the other students to
read and
prepare issues for discussion. Each seminar will be introduced by a
short
presentation.
Guest seminars: Guest teachers will be invited to hold
seminars within certain areas that are considered important, but where
expertise is limited within the student group.
--- Appointed student seminars (as of Oct
12) ---
Engineering and HCI
Beatrice Alenljung, University of Skövde
Interactive products and systems may be developed
with an engineering approach, and there are concepts like usability
engineering, software engineering, requirements engineering and
information systems engineering. How suitable is an engineering
approach for successful interaction design? What similarities and
discrepancies exist between, e.g., usability engineering and
requirements engineering?
Embodiment and HCI
Jessica Lindblom, University of Skövde
Embodiment and HCI acknowledges the fact that our
senso-motoric abilities plays a major role for our cognition, i.e., our
body is not an appendix, but an active and important part in our
intellectual processes.Thus, embodiment plays a role in collaborative
(social) situations as well as single-user applications.
Toni Robertson
Paul Dourish (2001) /Where the action is: the
foundations for embodied interaction. /Cambridge, MA: MIT Press
A gender perspective on design processes
Carmen Flores Montano/Karin Johansson
(magisterstudenter),
TBD
--- Guest Seminars (as of Oct 12) ---
Human-robot interaction and embodied social interaction
Prof. Tom Ziemke, Univ. of Skövde
Much research in the cognitive sciences has in recent years
identified
how human embodiment shapes cognitive processes, and not least social
interactions. Naturally this has also had an impact on how HCI and CSCW
researchers conceive how humans interact with and through technology
(e.g. Robertson, 2002). The lecture will illustrate this with a number
of examples of recent research aiming to capture aspects of embodied
social interaction in different types of technology, ranging from
'embodied' interface agents (e.g. Cassell, 2000) to humanoid robots
(e.g. Breazeal, 2002, in press).
References:
Breazeal, C. (2002). Designing Sociable Robots. Cambridge,
MA: MIT
Press.
Breazeal, C. (2004). Social Interactions in HRI: The Robot
View.
IEEE SMC Transactions, Part C, to appear.
Cassell, J. (2000). More than Just Another Pretty Face:
Embodied
Conversational Interface Agents. Communications of the ACM, 43(4),
70-78.
Robertson, T. (2002). The Public Availability of Actions
and Artefacts.
Computer Supported Cooperative Work: The Journal of Collaborative
Computing, 11(2-3), 299-316.
-----------------------------------
Usability Procurement
Dr. Stefan Holmlid, Linköping University
TBD
-----------------------------------
Co-design workshops
Lars Albinsson, University College of Borås
Whose perspective governs the development of information
systems? How is the customer's perspective looked after in the
development? Co-design is an approach that allows different
stakeholders to create information and user interfaces in
collaboration. We will see examples from, e.g., SEB internet Bank.
-----------------------------------
Literature
To be announced.
Teachers
Dr. Pär Carlshamre, guest teachers.
Examiner
Pär Carlshamre
Schedule
Fall 2004-spring 2005.
Examination
Seminar arrangement, active participation.
Credit
2+3 p actual number of credits will vary according to project size.
Comment
Dr. Carlshamre is a part-time lecturer at Linköping
University, and will act
as administrator, facilitator and examiner of the course. Thus, the
course is
dependent on active participation and engagement of the students.